ARES BASE: Emergency Shelter & Evacuation Systems
Comprehensive Life Safety Architecture for Mars Habitat
# ARES BASE: Emergency Shelter & Evacuation Systems
Comprehensive Life Safety Architecture for Mars Habitat
π Executive Summary
| Parameter | Specification |
|---|---|
| **Primary Shelters** | 4 distributed hardened modules |
| **Total Shelter Capacity** | 250 persons (125% of max population) |
| **Minimum Survival Duration** | 30 sols (isolated shelter mode) |
| **Maximum Shelter Duration** | 180 sols (with rationing) |
| **Evacuation Time Target** | <15 minutes to nearest shelter |
| **Alert-to-Secure Time** | <8 minutes (any scenario) |
| **Shelter Pressure Integrity** | 72 hours post-impact (worst case) |
| **Independent Life Support** | Full ECLSS redundancy per shelter |
| **Communication Redundancy** | 4 independent systems |
| **Emergency Power Duration** | 45 sols (battery + fuel cell) |
1. Emergency Classification System
1.1 Threat Taxonomy
ARES BASE EMERGENCY CLASSIFICATION MATRIX
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
SEVERITY LEVELS:
ββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β LEVEL β CODE β DESCRIPTION β RESPONSE TIME β ACTION β
β βββββββββͺβββββββββββͺβββββββββββββββββββββββββββͺββββββββββββββββͺββββββββββββ
β β β β β β
β 5 β ββββββ β CATASTROPHIC β IMMEDIATE β EVACUATE β
β β BLACK β Base-wide life threat β <3 minutes β ALL ZONES β
β β β Imminent destruction β β β
β βββββββββΌβββββββββββΌβββββββββββββββββββββββββββΌββββββββββββββββΌββββββββββββ
β β β β β β
β 4 β ββββββ β CRITICAL β URGENT β EVACUATE β
β β RED β Multi-zone threat β <8 minutes β AFFECTED β
β β β Cascading failure risk β β ZONES β
β βββββββββΌβββββββββββΌβββββββββββββββββββββββββββΌββββββββββββββββΌββββββββββββ
β β β β β β
β 3 β ββββββ β SERIOUS β PROMPT β SHELTER β
β β ORANGE β Single zone threat β <15 minutes β IN PLACE β
β β β Contained hazard β β OR MOVE β
β βββββββββΌβββββββββββΌβββββββββββββββββββββββββββΌββββββββββββββββΌββββββββββββ
β β β β β β
β 2 β ββββββ β MODERATE β CONTROLLED β ALERT β
β β YELLOW β Potential escalation β <30 minutes β STANDBY β
β β β System degradation β β β
β βββββββββΌβββββββββββΌβββββββββββββββββββββββββββΌββββββββββββββββΌββββββββββββ
β β β β β β
β 1 β ββββββ β MINOR β ROUTINE β MONITOR β
β β BLUE β Localized issue β <60 minutes β ASSESS β
β β β No immediate threat β β β
β β β β β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
EMERGENCY CATEGORIES:
βββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β CAT β TYPE β EXAMPLES β MAX LEVEL β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β A β ATMOSPHERIC β Pressure loss, toxic gas, β 5 (BLACK) β
β β β Oβ depletion, COβ buildup β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β B β STRUCTURAL β Hull breach, seal failure, β 5 (BLACK) β
β β β meteorite impact, collapse β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β C β THERMAL β Heating failure, fire, β 4 (RED) β
β β β thermal runaway, cold zone β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β D β RADIATION β Solar particle event (SPE), β 5 (BLACK) β
β β β reactor incident, GCR storm β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β E β POWER β Grid failure, battery β 4 (RED) β
β β β depletion, nuclear SCRAM β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β F β BIOLOGICAL β Pathogen outbreak, crop β 4 (RED) β
β β β contamination, quarantine β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β G β MEDICAL β Mass casualty, epidemic, β 3 (ORANGE) β
β β β toxic exposure, trauma β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β H β EXTERNAL β Dust storm, seismic event, β 3 (ORANGE) β
β β β vehicle collision β β
βββββββΌββββββββββββββββββββββΌββββββββββββββββββββββββββββββββΌββββββββββββββββ€
β J β SYSTEMS β ECLSS failure, water loss, β 4 (RED) β
β β β communication blackout β β
βββββββ΄ββββββββββββββββββββββ΄ββββββββββββββββββββββββββββββββ΄ββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ1.2 Scenario Response Matrix
EMERGENCY SCENARIO RESPONSE PROTOCOLS
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
SCENARIO: A1 - RAPID DEPRESSURIZATION (Hull Breach)
ββββββββββββββββββββββββββββββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β THREAT PROFILE: β
β βββ Pressure loss rate: >0.5 kPa/min (detectable) β
β βββ Time to critical (<50 kPa): 2-15 minutes depending on breach size β
β βββ Time to unconsciousness (<30 kPa): +3 minutes after critical β
β βββ Affected zones: Variable (1 to all) β
β β
β AUTOMATIC RESPONSES (0-30 seconds): β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β T+0s β Pressure sensors detect anomaly β β
β β T+2s β CONFIRM: Multiple sensors validate breach β β
β β T+3s β ALARM: Audio/visual alarms activate base-wide β β
β β T+5s β ISOLATE: Automatic bulkhead closure initiates β β
β β T+10s β SEAL: Affected zone isolated from base β β
β β T+15s β LOCATE: Leak detection system identifies breach location β β
β β T+20s β REPORT: Emergency status broadcast to all terminals β β
β β T+30s β BACKUP: Emergency Oβ release in affected zone β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β CREW RESPONSES (30s - 8 min): β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β IF IN AFFECTED ZONE: β β
β β βββ Don Emergency Breathing Apparatus (EBA) from wall station β β
β β β (15-minute Oβ supply) β β
β β βββ Move IMMEDIATELY to nearest bulkhead door β β
β β βββ Verify green light (safe zone) before transit β β
β β βββ Close and dog hatch behind you β β
β β βββ Report to muster station for headcount β β
β β β β
β β IF IN SAFE ZONE: β β
β β βββ Don EBA and standby at current location β β
β β βββ Prepare to receive evacuees β β
β β βββ Clear passage routes β β
β β βββ Await "ALL CLEAR" or further evacuation orders β β
β β β β
β β IF BREACH IS IN YOUR IMMEDIATE AREA: β β
β β βββ Apply emergency patch if breach <10cm diameter β β
β β βββ Use hull sealant foam for larger breaches β β
β β βββ If unsuccessful, EVACUATE immediately β β
β β βββ Do NOT attempt repair if pressure <70 kPa β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β DECISION TREE: β
β β
β ββββββββββββββββββββ β
β β BREACH DETECTED β β
β ββββββββββ¬ββββββββββ β
β β β
β ββββββββββββββ΄βββββββββββββ β
β βΌ βΌ β
β βββββββββββββββββ βββββββββββββββββ β
β β SINGLE ZONE β β MULTIPLE ZONESβ β
β β AFFECTED β β AFFECTED β β
β βββββββββ¬ββββββββ βββββββββ¬ββββββββ β
β β β β
β ββββββββββ΄βββββββββ β β
β βΌ βΌ βΌ β
β βββββββββββββββ βββββββββββββββ βββββββββββββββ β
β β ISOLATE & β β EVACUATE β β EVACUATE TO β β
β β REPAIR β β ZONE β β SHELTERS β β
β β (Level 3) β β (Level 4) β β (Level 5) β β
β βββββββββββββββ βββββββββββββββ βββββββββββββββ β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
SCENARIO: D1 - SOLAR PARTICLE EVENT (Radiation Storm)
βββββββββββββββββββββββββββββββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β THREAT PROFILE: β
β βββ Warning time: 15-60 minutes (from solar observation) β
β βββ Event duration: 2-72 hours (typical) β
β βββ Dose rate: 10-1000 mSv/hour (unshielded, worst case) β
β βββ Affected areas: All surface/minimally-shielded zones β
β β
β SPE INTENSITY CLASSIFICATION: β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β CLASS β PROTON FLUX β DOSE RATE β ACTION REQUIRED β β
β β β (>10 MeV) β (unshielded) β β β
β βββββββββΌβββββββββββββββββΌβββββββββββββββββΌββββββββββββββββββββββββββββ€ β
β β S1 β 10 pfu β <1 mSv/hr β Monitor, limit EVA β β
β β S2 β 100 pfu β 1-10 mSv/hr β Recall EVA, shelter alert β β
β β S3 β 1,000 pfu β 10-100 mSv/hr β SHELTER IMMEDIATELY β β
β β S4 β 10,000 pfu β 100-500 mSv/hr β DEEP SHELTER - EMERGENCY β β
β β S5 β 100,000 pfu β >500 mSv/hr β MAXIMUM SHELTER - CRITICALβ β
β βββββββββ΄βββββββββββββββββ΄βββββββββββββββββ΄ββββββββββββββββββββββββββββ β
β β
β SHELTER PROTOCOL: β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β PHASE 1: ALERT (T-60 to T-15 minutes before particle arrival) β β
β β βββ All EVA crews: Immediate return to base or shelter in rover β β
β β βββ Greenhouse crews: Move to main habitat β β
β β βββ All personnel: Prepare personal shelter kit β β
β β βββ Flight surgeon: Prepare anti-radiation medications β β
β β β β
β β PHASE 2: SHELTER (T-0, particle arrival) β β
β β βββ ALL personnel to designated radiation shelters β β
β β βββ Seal shelter hatches β β
β β βββ Activate supplemental shielding (water walls) β β
β β βββ Begin personal dosimetry logging β β
β β βββ Initiate shelter life support systems β β
β β β β
β β PHASE 3: SUSTAIN (During event, 2-72 hours) β β
β β βββ Rotate rest periods (shelter may be crowded) β β
β β βββ Monitor cumulative dose for each crew member β β
β β βββ Maintain communication with Earth (if possible) β β
β β βββ Prepare for extended stay if event continues β β
β β β β
β β PHASE 4: RELEASE (Event conclusion) β β
β β βββ Wait 2 hours after flux returns to S1 levels β β
β β βββ Survey external areas with radiation detectors β β
β β βββ Gradual return to normal operations β β
β β βββ Medical evaluation for anyone exceeding 100 mSv β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
SCENARIO: C2 - MAJOR FIRE
ββββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β THREAT PROFILE: β
β βββ Fire behavior in 40% Oβ: Extremely rapid spread β
β βββ Smoke toxicity: Critical concern in sealed environment β
β βββ Structural threat: Pressure vessel integrity at risk β
β βββ Secondary hazards: Electrical, chemical, explosion β
β β
β UNIQUE MARS FIRE CHALLENGES: β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β β Elevated Oβ partial pressure (β30 kPa vs Earth's 21 kPa) β β
β β β Materials burn faster and hotter β β
β β β Lower ignition temperatures β β
β β β Wider flammability ranges β β
β β β β
β β β No external venting option (would cause depressurization) β β
β β β All combustion products remain inside β β
β β β Smoke must be filtered, not exhausted β β
β β β β
β β β Water is precious resource β β
β β β Limited firefighting water supply β β
β β β Prefer COβ/inert gas suppression β β
β β β β
β β β Evacuation to "outside" not possible β β
β β β Must evacuate to other pressurized zones β β
β β β Cannot simply exit building β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β FIRE RESPONSE SEQUENCE: β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β AUTOMATIC (0-60 seconds): β β
β β βββ T+0s: Smoke/heat detector activation β β
β β βββ T+2s: Fire alarm sounds, location displayed β β
β β βββ T+5s: HVAC isolation (prevent smoke spread) β β
β β βββ T+10s: Local Oβ supply shutoff β β
β β βββ T+15s: Zone isolation (fire doors close) β β
β β βββ T+30s: Automatic suppression activation (if equipped) β β
β β βββ T+60s: Status report to command center β β
β β β β
β β CREW RESPONSE: β β
β β β β
β β βββββββββββββββ β β
β β β RACE β (Fire Response Mnemonic) β β
β β βββββββββββββββ€ β β
β β β R - RESCUE β Remove anyone in immediate danger β β
β β β A - ALARM β Activate manual alarm if not triggered β β
β β β C - CONTAIN β Close doors, isolate zone β β
β β β E - EVAC/ β Evacuate OR Extinguish (if small & safe) β β
β β β EXTNG β β β
β β βββββββββββββββ β β
β β β β
β β SUPPRESSION METHODS (by priority): β β
β β 1. Portable COβ extinguisher (first response) β β
β β 2. Fixed COβ flooding system (zone-level) β β
β β 3. Nitrogen injection (Oβ displacement) β β
β β 4. Water mist (last resort, preserves water) β β
β β 5. Zone isolation + controlled atmosphere bleed (extreme) β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ2. Emergency Shelter Design
2.1 Shelter Network Architecture
ARES BASE EMERGENCY SHELTER DISTRIBUTION
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
SHELTER NETWORK OVERVIEW:
βββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β ARES BASE LAYOUT β
β (Emergency Shelter Network) β
β β
β N β
β β β
β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β GREENHOUSE β β
β β COMPLEX β β
β β βββββ β β
β β βES3β β Emergency Shelter 3 β β
β β ββββββββ βββ¬ββ ββββββββ β β
β β βDOME 1β β βDOME 2β β β
β β βββββ¬βββ β ββββ¬ββββ β β
β β β β β β β
β ββββββββββΌββββββββββββββΌββββββββββββββΌββββββββββββ β
β β β β β
β ββββββββββββββββΌββββββββββββββΌββββββββββββββΌβββββββββββββββ β
β β β β β β β
β β βββββββββββ΄ββββββββββββββ΄ββββββββββββββ΄ββββββββββ β β
β β β β β β
β β β CENTRAL HUB β β β
β β β βββββββββββββββββββββββ β β β
β β β β COMMAND CENTER β β β β
β β β β βββββ β β β β
β β β β βES1β β PRIMARY SHELTER β β β
β β β β βββββ β β β β
β β β β (Radiation Rated) β β β β
β β β βββββββββββββββββββββββ β β β
β β β β β β
β β βββββββββββββββββββββββββ¬ββββββββββββββββββββββββ β β
β β β β β
β βββββ΄βββββ ββββββββββ΄βββββββββ ββββββββ΄ββββ β
β β β β β β β β
β β CREW β β LABORATORIES β β WORKSHOP β β
β βQUARTERSβ β β β AREA β β
β β β β β β β β
β β βββββ β β β β βββββ β β
β β βES2β β β β β βES4β β β
β β βββββ β β β β βββββ β β
β β β β β β β β
β ββββββββββ βββββββββββββββββββ ββββββββββββ β
β β β β β
β β β β β
β ββββββββββββββββββββββββββββββΌββββββββββββββββββββββββββββ β
β β β
β ββββββββ΄βββββββ β
β β β β
β β AIRLOCKS β β
β β (3 units) β β
β β β β
β ββββββββ¬βββββββ β
β β β
β βΌ β
β EXTERNAL ACCESS β
β (Rovers, EVA Prep) β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
SHELTER SPECIFICATIONS:
βββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β SHELTER β LOCATION β CAPACITY β SPECIAL FEATURES β RAD RATING β
β ββββββββββͺββββββββββββββββββͺβββββββββββͺββββββββββββββββββββββͺβββββββββββββ
β β β β β β
β ES-1 β Central Hub β 80 β Primary command, β MAXIMUM β
β PRIMARY β (Underground) β persons β full medical suite, β (0.5m HβO β
β β β β 180-sol supplies β equivalent)β
β ββββββββββΌββββββββββββββββββΌβββββββββββΌββββββββββββββββββββββΌβββββββββββββ
β β β β β β
β ES-2 β Crew Quarters β 60 β Sleeping quarters, β HIGH β
β HABITAT β Module B2 β persons β 90-sol supplies, β (0.3m HβO β
β β β β secondary medical β equivalent)β
β ββββββββββΌββββββββββββββββββΌβββββββββββΌββββββββββββββββββββββΌβββββββββββββ
β β β β β β
β ES-3 β Greenhouse β 50 β Food production, β MODERATE β
β AGRI β Subsurface β persons β water storage, β (0.2m HβO β
β β β β 60-sol supplies β equivalent)β
β ββββββββββΌββββββββββββββββββΌβββββββββββΌββββββββββββββββββββββΌβββββββββββββ
β β β β β β
β ES-4 β Workshop β 60 β Repair capability, β HIGH β
β TECH β Area β persons β fabrication tools, β (0.3m HβO β
β β β β 90-sol supplies β equivalent)β
β β β β β β
β ββββββββββ΄ββββββββββββββββββ΄βββββββββββ΄ββββββββββββββββββββββ΄βββββββββββββ
β β
β TOTAL CAPACITY: 250 persons (125% of maximum base population of 200) β
β β
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
MAXIMUM TRAVEL DISTANCES:
βββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β FROM ANY LOCATION IN: β TO NEAREST SHELTER β TRAVEL TIME (walking) β
β βββββββββββββββββββββββββββββΌβββββββββββββββββββββΌβββββββββββββββββββββββ β
β Crew Quarters β ES-2 (in module) β < 2 minutes β
β Central Hub β ES-1 (in hub) β < 3 minutes β
β Laboratories β ES-1 or ES-4 β < 4 minutes β
β Greenhouses β ES-3 β < 5 minutes β
β Workshops β ES-4 (in module) β < 3 minutes β
β Airlocks β ES-1 or ES-4 β < 6 minutes β
β EVA (external) β Rover shelter β < 15 minutes β
β βββββββββββββββββββββββββββββΌβββββββββββββββββββββΌβββββββββββββββββββββββ β
β MAXIMUM FROM ANY POINT β ANY SHELTER β < 8 minutes β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ2.2 Primary Shelter (ES-1) Detailed Design
EMERGENCY SHELTER ES-1: PRIMARY / COMMAND SHELTER
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
STRUCTURAL DESIGN:
ββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β ES-1 CROSS-SECTION VIEW β
β β
β SURFACE LEVEL β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β ββββββββββββββββββ REGOLITH OVERBURDEN βββββββββββββββββββββββββ β
β ββββββββββββββββββ (3m depth) βββββββββββββββββββββββββ β
β ββββββββββββββββββ Radiation Shield βββββββββββββββββββββββββ β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β βββββββββββββββββββββ WATER SHIELD ββββββββββββββββββββββββββββββββ β
β βββββββββββββββββββββ (0.5m HβO) ββββββββββββββββββββββββββββββββ β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β PRESSURE VESSEL β β
β β (20mm Aluminum hull) β β
β β β β
β β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β β β β β
β β β βββββββββββββββ ββββββββββββββ βββββββββββββββ β β β
β β β β COMMAND β β MEDICAL β β ECLSS β β β β
β β β β CENTER β β BAY β β EQUIPMENT β β β β
β β β β (40mΒ²) β β (30mΒ²) β β (25mΒ²) β β β β
β β β βββββββββββββββ ββββββββββββββ βββββββββββββββ β β β
β β β β β β
β β β ββββββββββββββββββββββββββββββββββββββββββββββββββ β β β
β β β β β β β β
β β β β MAIN SHELTER AREA β β β β
β β β β (General Occupancy) β β β β
β β β β (180mΒ²) β β β β
β β β β β β β β
β β β β Capacity: 80 persons β β β β
β β β β Floor space: 2.25 mΒ²/person (seated/lying) β β β β
β β β β β β β β
β β β ββββββββββββββββββββββββββββββββββββββββββββββββββ β β β
β β β β β β
β β β βββββββββββββββ ββββββββββββββ βββββββββββββββ β β β
β β β β SUPPLIES β β SANITATION β β POWER β β β β
β β β β STORAGE β β (4 WC) β β SYSTEMS β β β β
β β β β (50mΒ²) β β (15mΒ²) β β (20mΒ²) β β β β
β β β βββββββββββββββ ββββββββββββββ βββββββββββββββ β β β
β β β β β β
β β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β β β
β β TOTAL INTERNAL VOLUME: 1,200 mΒ³ (15 mΒ³/person at capacity) β β
β β FLOOR AREA: 400 mΒ² (5 mΒ²/person at capacity) β β
β β CEILING HEIGHT: 3.0 m β β
β β β β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β ACCESS POINTS: β
β βββ Primary: From Central Hub (pressurized tunnel) β
β βββ Secondary: From Laboratory wing (emergency hatch) β
β βββ Emergency: Direct surface access (EVA required) β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
RADIATION SHIELDING ANALYSIS:
βββββββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β SHIELDING STACK (from exterior to interior): β
β β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β LAYER β THICKNESS β DENSITY β AREAL DENSITY β β
β ββββββββββββββββββββββΌββββββββββββΌβββββββββββββΌβββββββββββββββββββββββββ β
β β Regolith β 3.0 m β 1.5 g/cmΒ³ β 450 g/cmΒ² β β
β β Water bladder β 0.5 m β 1.0 g/cmΒ³ β 50 g/cmΒ² β β
β β Polyethylene liner β 0.05 m β 0.95 g/cmΒ³ β 4.75 g/cmΒ² β β
β β Aluminum hull β 0.02 m β 2.7 g/cmΒ³ β 5.4 g/cmΒ² β β
β ββββββββββββββββββββββΌββββββββββββΌβββββββββββββΌβββββββββββββββββββββββββ β
β β TOTAL β 3.57 m β --- β ~510 g/cmΒ² β β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β RADIATION ATTENUATION: β
β β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β SOURCE β UNSHIELDED β AFTER ES-1 β REDUCTION β β
β β β (mSv/event) β SHIELDING β FACTOR β β
β β ββββββββββββββββββββββΌββββββββββββββββΌββββββββββββββββΌβββββββββββ β β
β β GCR (daily) β 0.7 mSv β 0.5 mSv β 1.4Γ β β
β β SPE - S3 (24hr) β 150 mSv β 8 mSv β 19Γ β β
β β SPE - S4 (24hr) β 800 mSv β 35 mSv β 23Γ β β
β β SPE - S5 (24hr) β 3,000 mSv β 120 mSv β 25Γ β β
β β ββββββββββββββββββββββΌββββββββββββββββΌββββββββββββββββΌβββββββββββ β β
β β Carrington-class β 10,000 mSv β 400 mSv β 25Γ β β
β β (once/century) β (lethal) β (survivable) β β β
β β β β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β β
ES-1 provides survivable conditions for ALL anticipated SPE events β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ2.3 Shelter Life Support Systems
EMERGENCY SHELTER INDEPENDENT ECLSS
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ES-1 LIFE SUPPORT SPECIFICATIONS:
βββββββββββββββββββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β SHELTER ECLSS BLOCK DIAGRAM β
β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β ATMOSPHERE MANAGEMENT β β
β β β β
β β βββββββββββββββββββββββ β β
β β β CREW (80 persons) β β β
β β β β β β
β β β Oβ consumption: β β β
β β β 67 kg/day β β β
β β β β β β
β β β COβ production: β β β
β β β 80 kg/day β β β
β β β β β β
β β ββββββββββββ¬βββββββββββ β β
β β β β β
β β ββββββββββββββββββββ΄βββββββββββββββββββ β β
β β β β β β
β β βΌ βΌ β β
β β βββββββββββββββββββββββ βββββββββββββββββββββββ β β
β β β COβ REMOVAL β β Oβ SUPPLY β β β
β β β β β β β β
β β β Primary: LiOH β β Primary: LOX tank β β β
β β β canisters β β (2,000 kg Oβ) β β β
β β β (200 canisters β β Duration: 30 days β β β
β β β stockpile) β β β β β
β β β β β Backup: SFOG β β β
β β β Backup: Molecular β β (Solid Fuel Oβ β β β
β β β sieve (if power β β Generator) β β β
β β β available) β β (500 kg Oβ equiv) β β β
β β β β β β β β
β β β Capacity: 100 kg β β β β β
β β β COβ/day β β β β β
β β β β β β β β
β β βββββββββββββββββββββββ βββββββββββββββββββββββ β β
β β β β
β β ATMOSPHERE PARAMETERS (Emergency Mode): β β
β β βββ Pressure: 70 kPa (reduced from normal 101 kPa) β β
β β βββ Oβ partial pressure: 21 kPa (maintained) β β
β β βββ Nβ partial pressure: 49 kPa (reduced) β β
β β βββ COβ limit: <1.0 kPa (absolute max 1.3 kPa) β β
β β βββ Humidity: 30-70% RH (less controlled) β β
β β β β
β β β
Reduced pressure extends Oβ supply by 30% β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β WATER MANAGEMENT β β
β β β β
β β βββββββββββββββββββ βββββββββββββββββββ βββββββββββββββββ β β
β β β POTABLE β β GRAY WATER β β EMERGENCY β β β
β β β WATER TANK β β RECOVERY β β WATER WALL β β β
β β β β β β β β β β
β β β 5,000 L ββββββ Filtration + ββββββ 50,000 L β β β
β β β β β UV treatment β β (shielding + β β β
β β β 62.5 L/person β β β β reserve) β β β
β β β (consumption: β β 85% recovery β β β β β
β β β 2.5 L/p/day) β β β β Can be β β β
β β β β β β β purified if β β β
β β β Duration: β β β β needed β β β
β β β 25 days β β β β β β β
β β β (no recycle) β β β β β β β
β β β 180 days β β β β β β β
β β β (w/ recycle) β β β β β β β
β β βββββββββββββββββββ βββββββββββββββββββ βββββββββββββββββ β β
β β β β
β β Water Budget (80 persons, emergency mode): β β
β β βββ Drinking: 2.0 L/person/day (160 L/day total) β β
β β βββ Food prep: 0.3 L/person/day (24 L/day total) β β
β β βββ Hygiene: 0.2 L/person/day (16 L/day total) β Minimal! β β
β β βββ TOTAL: 2.5 L/person/day (200 L/day total) β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β THERMAL CONTROL β β
β β β β
β β HEAT BALANCE (80 occupants): β β
β β β β
β β Heat Sources: Heat Sinks: β β
β β βββ Metabolic: 8 kW βββ Wall losses: 3 kW β β
β β βββ Electronics: 2 kW βββ Thermal storage: 5 kW β β
β β βββ Lighting: 1 kW βββ Active cooling: 3 kW β β
β β βββ ECLSS equipment: 3 kW β β
β β ββββββββββββββββ ββββββββββββββββββ β β
β β Total input: 14 kW Total rejection: 11 kW β β
β β β β
β β NET: +3 kW (shelter heats up slowly when occupied) β β
β β β β
β β COOLING SYSTEM: β β
β β βββ Primary: Ground-coupled heat exchanger (passive) β β
β β βββ Secondary: Phase change thermal storage (12-hour buffer) β β
β β βββ Emergency: Vent to Mars atmosphere (pressure maintained) β β
β β β β
β β HEATING SYSTEM (if needed during low occupancy): β β
β β βββ Primary: Electrical resistance (5 kW capacity) β β
β β βββ Backup: Chemical heat packs (crew body warmth) β β
β β β β
β β Temperature maintained: 15-28Β°C (wider band than normal ops) β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β POWER SYSTEMS β β
β β β β
β β POWER DEMAND (Emergency Mode): β β
β β βββ ECLSS (fans, pumps): 3.0 kW β β
β β βββ Lighting (minimal): 0.5 kW β β
β β βββ Communications: 0.3 kW β β
β β βββ Medical equipment: 0.5 kW β β
β β βββ Computers/monitoring: 0.5 kW β β
β β βββ Thermal control: 1.0 kW β β
β β βββ Contingency: 0.7 kW β β
β β βββββββββββββββββββββββββ β β
β β TOTAL: 6.5 kW continuous β β
β β β β
β β POWER SOURCES (Priority Order): β β
β β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β β β β β
β β β 1. BASE GRID CONNECTION (Normal) β β β
β β β Capacity: Unlimited Status: ββββββββββββ Available β β β
β β β β β β
β β β 2. DEDICATED BATTERY BANK β β β
β β β Capacity: 4,000 kWh Duration: 615 hours (25.6 days) β β β
β β β Type: Lithium iron phosphate (LiFePOβ) β β β
β β β Status: ββββββββββββ 100% Charged β β β
β β β β β β
β β β 3. FUEL CELL SYSTEM β β β
β β β Capacity: 10 kW continuous β β β
β β β Fuel: 500 kg Hβ + 4,000 kg Oβ (stored) β β β
β β β Duration: 480 hours (20 days) at 6.5 kW β β β
β β β Status: ββββββββββββ Ready β β β
β β β β β β
β β β 4. RTG UNITS (2Γ MMRTG) β β β
β β β Capacity: 220 W continuous β β β
β β β Duration: Indefinite (14-year half-life) β β β
β β β Function: Trickle charge + critical systems only β β β
β β β Status: ββββββββββββ Always Active β β β
β β β β β β
β β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β β β
β β TOTAL INDEPENDENT DURATION: 45+ days (battery + fuel cell) β β
β β INDEFINITE SURVIVAL MODE: RTG only (critical systems, 220W) β β
β β β β
β βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ2.4 Emergency Supply Manifest
SHELTER SUPPLY INVENTORY (ES-1)
ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
FOOD SUPPLIES:
ββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β CALORIC REQUIREMENTS: β
β βββ Full ration: 2,500 kcal/person/day β
β βββ Reduced ration (sedentary): 1,800 kcal/person/day β
β βββ Survival ration (minimum): 1,200 kcal/person/day β
β β
β STORAGE INVENTORY: β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β FOOD TYPE β QUANTITY β CALORIES β PERSON-DAYS β β
β β βββββββββββββββββββββββββͺβββββββββββββͺβββββββββββββͺββββββββββββββββ β β
β β Freeze-dried meals β 4,800 unitsβ 500 kcal eaβ 2,400 @ full β β
β β (just-add-water) β β β ration β β
β β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β High-calorie bars β 6,000 bars β 400 kcal eaβ 2,400 @ full β β
β β (compressed rations) β β β ration β β
β β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β Powdered beverages β 200 kg β 400 kcal/kgβ 80 (supplement)β β
β β (electrolytes, coffee) β β β β β
β β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β Canned goods β 500 cans β 300 kcal eaβ 150 (variety) β β
β β (long-term backup) β β β β β
β β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β Vitamin supplements β 10,000 tabsβ N/A β 125 days/personβ β
β β β β
β β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β β
β β TOTAL CALORIC RESERVE: 4,950,000 kcal β β
β β β β
β β DURATION AT 80 PERSONS: β β
β β βββ Full ration (2,500 kcal): 25 days β β
β β βββ Reduced ration (1,800 kcal): 34 days β β
β β βββ Survival ration (1,200 kcal): 52 days β β
β β β β
β β ROTATION SCHEDULE: Replace 25% annually (5-year shelf life) β β
β β β β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
MEDICAL SUPPLIES:
βββββββββββββββββ
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β β
β EMERGENCY MEDICAL STATION EQUIPMENT: β
β ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ β
β β β β
β β CATEGORY β ITEMS β QUANTITY β β
β β βββββββββββββββββββββββͺββββββββββββββββββββββββββββͺββββββββββββ β β
β β Trauma β Surgical kits β 4 β β
β β β Wound closure sets β 50 β β
β β β Burn treatment kits β 20 β β
β β β Splints/immobilization β 30 β β
β β β Tourniquets β 20 β β
β β β Blood typing kits β 100 β β
β β β IV fluid bags β 200 β β
β β βββββββββββββββββββββββΌββββββββββββββββββββββββββββΌββββββββββββ β β
β β Medications β Antibiotics (broad spec) β 500 courses β β
β β β Pain management β 1,000 doses β β
β β β Anti-radiation (KI, etc) β 500 doses β β
β β β Sedatives β 200 doses β β
β β β Epinephrine (anaphylaxis) β 50 auto-inj β β
β β β Cardiac medications β 200 doses β β
β β βββββββββββββββββββββββΌββββββββββββββββββββββββββββΌββββββββββββ β β
β β Diagnostic β Portable ultrasound β 1 β β
β β β Vital signs monitors β 4 β β
β β β Pulse oximeters β 20 β β
β β β Blood analysis kit β 1 β β
β β β Radiation dosimeters β 100 β β
β β βββββββββββββββββββββββΌββββββββββββββββββββββββββββΌββββββββββββ β β
β β Life Support β Defibrillator (AED) β 2 β β
β β β Oxygen concentrators β 2 β β
β β β Ventilator (portable) β
User:I am working on this task: "Develop Closed-Loop Life Support and Food Production" - Create sustainable life support systems achieving 95%+ resource recycling for water, oxygen, and waste processing. Design agricultural systems capable of providing 50%+ of nutritional needs within first year, scaling to 90%+ by year three. Must support 40 colonists with redundancy and growth capacity.
Please help me complete this specific subtask: "Engineer CO2 scrubbing and O2 generation from Martian atmosphere"
Be thorough and detailed in your response.
AI:The user is asking me to help with a specific subtask for Mars colonization: "Engineer CO2 scrubbing...