A revolutionary system that breaks down complex tasks into manageable quests, using game design principles and advanced AI techniques to solve problems efficiently.
Task Decomposition
Split complex objectives into smaller, actionable subtasks (QuestChains)
Dynamic Tool Selection
Evaluate and select from data, algorithmic, or quantum approaches based on problem heuristics
Monte Carlo Exploration
Introduce controlled randomness to escape local minima and explore alternative solutions
Recursive Adaptation
Refine plans dynamically as tasks are completed or as unexpected states are encountered
Measurability
Ensure each task and subtask has clear, measurable entry and exit criteria
Cost Awareness
Assign and manage costs to tasks within a defined budget
Talk to Erik and learn much more about QuestMaster!