My Dad sent me this link: http://www.utexas.edu/news/2008/07/17/information_digital/ Last fall I was at the Garriott event to raise money for the UT video game archives, and now these two...
Share this post:
Export:
My Dad sent me this link:
http://www.utexas.edu/news/2008/07/17/information_digital/
Last fall I was at the Garriott event to raise money for the UT video game archives, and now these two grants...
It would be really cool if we had giant wikis of game development design notes, sketches, production schedules and stuff from real live games - that would be very cool.
How does it work? Give them boxes of paper & the students sort it out? How do we do this in a world of negative time balances?
I would love to see the original production milestone plans for SWG, or WoW...
Cheers, -Erik <div
Originally posted on LiveJournal
Illegal company manifesto over at T=Machine
http://t-machine.org/index.php/2009/03/02/manifesto-for-a-game-development-studio-or-any-creative-tech-company/#comments I failed in the security cer...
Make a real spaceship for $500 and have the pictures to prove it
This is really one of the most amazing things I have ever seen on the web... Here is a guy that took a simply retail Canon PowerShot digital camera, ...
3 Great Games - DefenseGrid, Age of Booty and Schizoid
So now that I have been back in the states for a few months I have had some time to play some XBLA games. There are a ton of great games out there. ...
Get notified when I publish new blog posts about game development, AI, entrepreneurship, and technology. No spam, unsubscribe anytime.
Published: July 18, 2008 7:07 PM
Last updated: February 20, 2026 5:04 AM
Post ID: 50f75cd2-bdd9-445c-814c-8b4ff6aa6615